<HTML>
<HEAD>
	<TITLE>FileInput - ESP Widget Set for FLTK</TITLE>
	<LINK REL="STYLESHEET" TYPE="text/css" HREF="fltk.css">
</HEAD>

<BODY BGCOLOR="#ccccff">

<!-- NEW PAGE -->
<H2>class FileInput</H2>

<HR>

<H3>Class Hierarchy</H3>

<UL><PRE>
Fl_Input
   |
   +----<B>FileInput</B>
</PRE></UL>

<H3>Include Files</H3>

<UL><PRE>
#include "FileInput.h"
</PRE></UL>

<H3>Description</H3>

<P>The <CODE>FileInput</CODE> widget has got to be a candidate for the
shortest widget ever. The only difference between it and the <CODE>Fl_Input</CODE>
widget is that when text is selected in the input field, the <KBD>Tab</KBD> key
will move the cursor to the end of the selection and clear the selection,
instead of moving to the next input field.

<H3>Methods</H3>

<UL>

	<LI><A HREF="#FileInput.FileInput">FileInput</A>
	<LI><A HREF="#FileInput.~FileInput">~FileInput</A>

</UL>

<H4><A NAME="FileInput.FileInput">FileInput(int xx, int yy, int ww, int hh, const char *l = 0)</A></H4>

<P>The constructor creates the <CODE>FileInput</CODE> widget at the specified
position and size.

<H4><A NAME="FileInput.~FileInput">~FileInput()</A></H4>

<P>The destructor destroys the widget and frees all memory that has been
allocated.

</BODY>
</HTML>
